Public static methods
void copy_assets_to_destination_dir(IDictionary<object, object> asset_filename_map, Byte[] destination_dir)
void copy_assets_to_destination_dir(IDictionary<object, object> asset_filename_map, IGraphNodeBase destination_dir)
void copy_assets_to_destination_dir(IDictionary<object, object> asset_filename_map, string destination_dir)
object copy_assets_to_destination_dir_dyn(object asset_filename_map, object destination_dir)
IList<Byte[]> get_asset_filename_to_add(ndarray asset_filepath, IDictionary<object, object> asset_filename_map)
IList<Byte[]> get_asset_filename_to_add(string asset_filepath, IDictionary<object, object> asset_filename_map)
object get_asset_filename_to_add_dyn(object asset_filepath, object asset_filename_map)
Public properties